Realizing The Power Of Innovation Webs
Traditional enterprises give way to new models where innovation is collaborative, distributed, and open
by Don Tapscott and Anthony Williams
There's a fundamental change occurring in how companies innovate and create value. For most of the 20th century, innovation happened inside the business. Companies worked internally to turn the latest scientific and technological breakthroughs into products and services the market wanted. They rarely looked outside for new ideas or inventions—and they didn't need to. All innovations were fiercely protected through patents, trademarks, and copyrights. When anyone infringed on these rights, the lawyers came out swinging.
This classic model worked fine so long as innovators worked alone on discrete and entirely novel inventions. But it's no longer reality. Industrial-economy knowledge monopolies are breaking down. The means of creation are proliferating, and open, interoperable standards and infrastructures are beginning to replace proprietary systems and technologies. In turn, companies are rethinking how they create and manage intellectual property (IP).
Some businesses are resisting the changes, but smart enterprises recognize that innovation increasingly begins at the fringes. Science and technology now evolve at great speed and delve into ever more complex domains. Even the largest companies can no longer research all the fundamental disciplines that contribute to their products. Nor can they control an end-to-end production process or seek to retain the most talented people inside their boundaries. In most industries, innovation increasingly depends on dense networks of public and private participants and large pools of IP that routinely combine to create end products. Firms can even tie into self-organizing networks of value creators like the open-source movement to co-create or peer-produce value.
To realize this innovation potential, companies need an ecosystem that includes lots of partners, and people developing designs and putting them together as customer solutions. That's why vertically integrated R&D is yielding to joint ventures, licensing, outsourcing, and peering. And it's the reason hierarchical enterprises must adopt business-web models, where innovation is collaborative, distributed, and open.
Sound futuristic? It's not. Dozens of emerging enterprises like CollabNet and NineSigma are making strides in this area, as are giant pharmaceutical companies and established brands such as BMW, P&G, and Lego. They all realize the potential benefits of innovation webs (I-webs).
Value innovation drives the unbundling of the vertically
integrated corporation, as authors Don Tapscott, David Ticoll, and Alex Lowy
argue in Digital Capital: Harnessing the Power of Business Webs (Harvard
Business School Press, 2000). The book explains how business webs (B-webs)
enable firms to conceive and create new value where vertically integrated
corporations typically can't. Thanks to the Internet and plummeting transaction
and collaboration costs, the global market of abundant knowledge and capability
is becoming available to every company.
What B-webs we weave
In the most elegant of B-webs, each participant focuses on a limited set of core
competencies that it does best. Some B-webs focus on integrating value:
facilitating the production of specific product/service offerings—cars,
computers, and consulting services, for example—by orchestrating value
contributions from multiple sources. Others, like retailers and financial
markets, aggregate discrete value offerings from a variety of sources.
Our new "Information Technology and Competitive Advantage" investigation (see Methodology) shows that through the lens of innovation, the parameters of economic control and value integration define a taxonomy and new lexicon of four primary types of I-webs: ideagoras, aggregations, peer-production communities, and value chains (see chart below). Each is discussed in detail as follows.
Ideagoras. In ancient Greece, agoras were public commercial centers where citizens assembled to debate and barter. Modern-day agoras such as eBay enable buyers and sellers to freely negotiate and assign value to goods.
Ideagoras, on the other hand, are open markets for innovation. Early-stage ideagoras are springing up in many industries, presenting an unprecedented opportunity to harness innovation outside the enterprise. Consider, for example, the increasingly active trade in technology components and IP rights. Companies used to seek patents to protect their physical products. Today, growing numbers recognize that new and potentially lucrative revenue streams can flow from IP as intangible as E=mc2.
That's
why patent licensing is evolving into a high-margin and highly scalable
business. Worldwide licensing revenue in 2002 was estimated to exceed $150
billion. And with a growth industry emerging to facilitate patent licensing
across industries and regions—including many new online marketplaces, such as
NineSigma, Yet2.com, and IP management advisories—revenue will grow even more.
Many companies are taking advantage: mining their portfolios, looking for
out-licensing opportunities, and taking technologies off the shelf that can
bring in revenue. At the same time, businesses are searching the world for the
greatest and most complementary technologies. Even the fiercely competitive
pharmaceutical industry is taking advantage of licensing opportunities to
develop complex biogenetics. (See the sidebar,
When To Open IP, When To Say No.)
This new marketplace for innovation has tremendous competitive and economic advantages. An organization that can't successfully market all the good ideas it creates can license them. Companies with no competitive advantage in innovation can access leading-edge technologies for much less than it would cost to develop them in-house. With the right approach, industries can cross-fertilize. One industry's technologies may create unanticipated efficiencies in another industry. The licensor gains a virtually free revenue stream, and the licensee gains a welcome efficiency.
Aggregations. In an aggregation B-web, one company—say, Amazon.com—leads in hierarchical fashion, positioning itself as a value-adding intermediary between producers and customers. The lead aggregator takes responsibility for selecting products and services, targeting market segments, setting prices, and ensuring fulfillment.
I-web aggregations are similar—they're what you might call innovation supermarkets. A central aggregator collects ideas, innovations, human capital, patents, and other relevant resources, then offers them for sale with or without a fee.
Consider, for example, the growing number of human-capital networks that seem set to revolutionize the way most companies conduct R&D. Many companies now realize that they can no longer rely solely on their own employees to keep up.
New online services like InnoCentive meet the challenge by aggregating human capital and making it accessible to innovation-hungry companies. This visionary matchmaking system links experts to unsolved R&D problems, allowing companies to tap the talents of a global, scientific community without having to employ everybody full-time. Companies anonymously post R&D problems, and successful problem-solvers receive a cash prize. CollabNet, on the other hand, lets companies integrate self-organizing communities into their rigorously structured product-development processes. It provides work-flow and collaboration tools to harness the contributions of thousands of open-source programmers.
Aggregations also provide shared infrastructures for collaborative activities. Consider the growing adoption of an idea we call the "pre-competitive information commons"— a common pool of knowledge and processes upon which new innovations are built. Sometimes these knowledge pools get clouded and dammed up by blocking patents that hinder the ability for ecosystem participants to observe, learn from, and build on the work of others. But when companies make efforts to aggregate some of this knowledge in the public domain, they can considerably boost the productivity of downstream product development.
New Paradigm has looked extensively at the life-sciences industry, where pharmaceutical companies abandoned their proprietary projects to back open collaborations such as the Alliance for Cellular Signaling and the SNP Consortium. Both projects aggregate genetic information culled from biomedical research in publicly accessible databases. And they both use their shared infrastructures to harness resources and insights from the for-profit and not-for-profit research worlds. These efforts are speeding the industry toward fundamental breakthroughs in molecular biology.
While these collaborations aren't producing end products, they are providing the scientific infrastructure that will enable companies to get there faster than they could alone. Better still, they help focus proprietary efforts downstream, closer to the ultimate source of customer value. Similar collaborative infrastructures can be found in the software industry and even in financial services—for example, the Open Invention Network.
Value chains. In value chains, the context provider structures and directs an I-web to produce a highly integrated value proposition. The output meets a customer order or market opportunity—it can range from a company buying office furniture, or an individual purchasing a Jeep with custom trim, to Procter & Gamble manufacturing 20,000 case lots of Crest, or IBM implementing an e-commerce infrastructure for a client.
The value chain I-web resembles the old vertically integrated model of innovation in its command-and-control orientation, except that a mix of open and proprietary collaboration is replacing the earlier emphasis on ownership and integration.
In the current, more complex marketplace, everything from a Nokia mobile phone to an Airbus A380 or an Intel chipset combines components from multiple enterprises. Developing and bringing innovations to market now means working with a business web of companies with complementary skills and capabilities.
Businesses in an upstream-downstream interaction, for instance, may produce complementary goods and have different but highly complementary expertise. Airframe manufacturers, for example, cooperate with electronics companies and engine manufacturers to design and develop aircraft. Biotech businesses blend their strong research capabilities with the complementary production and marketing machines of established pharmaceutical companies.
Even ardent competitors can collaborate on certain areas of research, especially where results are hard to keep proprietary or where certain objectives are widely shared. When companies see past their rivalries, industrywide I-webs let participants identify and act on scientific discoveries with commercial potential more quickly, share the costs and risks of pre-competitive research, and lower the transaction costs associated with technology exchange by placing these cooperative development activities under a unified governance structure.
Naturally, there are barriers to overcome. Problems related to ownership and exploitation of IP can make proprietary research consortia and joint ventures difficult. Participants may find it tough to clearly define the boundaries of their intellectual contributions. Concerns about public disclosure of proprietary information and disputes over future patent rights can create friction. Avoiding these problems—not to mention trouble with the antitrust authorities—is one reason a growing number of companies are embracing more open models of collaborative innovation.
Peer-production communities are I-webs that self-organize to create tightly integrated value propositions. They strive for high-value integration with limited or no hierarchical control: Participants design goods or services, create knowledge, or simply produce dynamic, shared experiences. In a growing number of cases, customers or users play a prominent role in value creation, as contributors or product designers.
We like to illustrate peer production with the story of Second Life, currently an anomaly among multiplayer games. Most multiplayer games are centrally architected with tightly controlled assets. Linden Lab, the company behind the concept, has gone to the other extreme, opening up Second Life's gaming environment in radical new ways. It produces almost none of the game content (less than 1%). Instead, it makes powerful content-creation tools available for users to create characters, environments, and actions.
The company estimates it gets up to 6,000 hours of "free" development effort from its users every day, roughly equivalent to the work of 100 engineers. Participants own all the IP in their creations and can buy and sell game assets to earn real money. Total traffic in virtual goods created by users of games is valued at more than $100 million per year.
The Second Life collaborative approach offers advantages
that traditional, hierarchical models can't replicate. It makes a big impact
with fewer resources. It scales in ways that centrally designed systems cannot.
It benefits from positive feedback loops that are difficult for competitors to
reverse. And it innovates more rapidly, and engages stakeholders in loyal
communities because the players create the rules of the game, own their IP, and
even volunteer to provide customer support. Meanwhile, creators at Linden Lab
make money by taxing the virtual real estate owned by game "residents" and
selling "newly issued land" to new residents as the community of users grows.
Lego toys with Mindstorms
Then there's Lego Mindstorms. Best known for making little interlocking plastic
bricks, Lego increasingly focuses on high-tech toys. When Mindstorms made its
debut in 1998, marketing officials were surprised to discover that the robotic
toys were popular not only with teens, but also with adult hobbyists eager to
improve on them. Within three weeks of their release, user groups had sprung up,
and tinkerers had reverse-engineered and reprogrammed the sensors, motors, and
controller devices at the heart of the Mindstorms robotic system—and sent their
suggestions to Lego.
The company, at first uncertain about how to respond, threatened to launch lawsuits. When users rebelled, however, Lego finally came around and eventually created a Web site where customers can co-create products. Now each time a customer develops and posts an application for Mindstorms, the toys become more valuable.
In another case of peer-production communities, BMW released a toolset on its Web site to encourage customers to design telematic features for future cars. Thousands responded and shared ideas with company engineers, some of which are now turning into valued initiatives. In fact, 15 participants were subsequently invited to work with BMW engineers.
Ideagoras, aggregations, value chains, and peer-production communities define ideal types. Real-world I-webs, however, often blend features of several types. Our research suggests there's no single winning model for managing innovation. Business design entails crafting a competitive I-web mix that draws on the many shades of this typology, and in fact, a portfolio of models works best. Diverse innovation challenges and industry conditions require diverse configurations of human, financial, and intellectual capital. Strategic business factors drive companies to adopt one model or another in different circumstances.
CIOs and chief technology officers (CTOs) can lead in the shift to collaborative innovation. We suggest starting your planning process with a comprehensive map of your innovation ecosystem that positions your value creation and assesses the interdependencies that will determine the flow of benefits and your ability to capture a significant share of them. This is not a traditional competitive landscape or value-chain analysis, but an analysis of the participants creating knowledge pertinent to your existing and future business. While this includes business partners and competitors, it extends to academia, public research institutes, think tanks, creative communities or communities of practice, and contract research organizations. The map needs to be global and cover all relevant disciplines that intersect with your strategy.
This map will help resolve important questions. For example: Are there potential patent thickets or fences that could block our entry into key markets or increase our R&D costs? Where are our competitors innovating, and how should we focus our R&D resources to increase freedom of action across our business lines? Are there potential partners we should be cross-licensing? Are our employees plugged into the right knowledge-creating networks? Could we invest in open infrastructures or academic partnerships to reduce R&D costs and enhance our access to knowledge resources?
Next, balance your IP portfolio. Opening up IP can provide a powerful tool for spurring innovation. Sometimes valuable follow-on innovations will come from customers, the way Lego's Mindstorms products became more valuable after the company opened up the source code. Other times, innovations will come from collaborators in a community of practice, the way IBM and others leverage contributions from the open-source community. None of these innovations will occur if all IP is hidden.
Remember: Just as good personal-investment strategies diversify assets across a range of low- and high-risk opportunities, good innovation strategies diversify IP holdings across a range of open and closed offerings.
Use IP licensing and cross-licensing opportunities to play to your core strengths and harness external innovation. Concentrate R&D in areas where you have the greatest competitive advantage, and use partnerships and cross-licensing to acquire the rest. Plugging into Internet-enabled marketplaces such as Eureka Medical, Pharmalicensing.com, and Yet2.com will ease the process of finding buyers and sellers of IP. But bear in mind that internal R&D and external acquisitions are complements, not substitutes.
Sustaining
an open-innovation ecosystem also means cooperating to supply the open
standards, shared IP, and collaborative infrastructures that will kick-start the
open-innovation process. Cooperating means overcoming the problems of motivating
and coordinating collective action. The secret to collective action and
collaboration webs is building a critical mass that will attract more
participants. Indeed, research shows that behind just about any successful
instance of collective action are a few highly interested and highly resourceful
actors who contribute to a common resource.
This investment may take different forms—for example, large, IP-rich companies with the incentive and resources to make contributions to the public domain such as IBM's recent nonassertion pledge for 500 patents, or companies that invest in startup costs and adopt ongoing administrative and maintenance responsibilities. These actors provide the social capital and technical infrastructure on which other participants build. To extract long-term benefits from shared resources, you may need to identify or help create this critical mass yourself.
Strategies rooted in collaboration and self-organization succeed because they're uniquely attuned to the current technology and business environment. As more economic value shifts to information and information-enhanced products and services, collaborative business webs will add value and alter the dynamics in all industries. Companies that ignore this trend will find themselves behind the curve, unable to innovate fast enough to keep up with competitors—or, on occasion, with their own customers.
For many managers, the new, networked age of collaboration will seem complex and uncertain. However, embracing openness and collaboration doesn't mean companies must abandon control of their destiny. What it does mean is having well-developed and well-understood internal goals to guide external engagement strategies. Companies will need unique capabilities to work in collaborative environments: capabilities to develop relationships, sense important developments, add value, and turn nascent knowledge into compelling customer-value propositions.
Don Tapscott is CEO of New Paradigm and author of 10 books about IT in business and society. Anthony Williams is a senior analyst at New Paradigm who's teaching at the London School of Economics. They're writing a new book, Wikinomics: Competing in the Age of Collaboration (Portfolio, 2006).
How extensive are your collaboration efforts? Tell us at optimizeletters@cmp.com.
See Related Articles:
The Power Of Shared Knowledge, May 2005
The Shifting Industrial Landscape, April 2005
The Invisible Hand Of Commerce, July 2004
How Exposed Are You?, December 2003
Selling Soap, Razors—And Collaboration
Wanna know what companies are already ahead of the pack
when it comes to collaborative innovation? Read the full
lists.
Sidebar: When To Open IP, When To Say No
Though the general trend and imperative is to pursue open, collaborative use of
intellectual property (IP), there are situations where core competencies and
business protections overrule. Consider the following rules of thumb:
Open IP when:
It can boost demand for complementary offerings and provide new opportunities to create additional IP.
You need to lower barriers to entry or enlarge the pool of talent addressing a particular R&D problem.
The advantages of pooling competencies and reducing R&D costs outweigh the benefits of having exclusive rights to the knowledge produced.
A shared infrastructure will encourage innovation and interoperability with ecosystem partners.
A latent pool of knowledge could be tapped with a modicum of organization.
Reciprocal-sharing relationships will develop relationship capital with collaborators.
Pre-empting the property rights of competitors shifts the locus of competition or enhances your freedom of action.
Openness removes unnecessary friction in collaborative projects.
Keep your IP closed when:
Your end products—and particularly your crown jewels—are at stake.
Proprietary IP gives you needed leverage in cross-licensing and trading relationships.
IP rights are essential to stimulate and reward investment, particularly when investment in the next generation of technology would otherwise be underfunded.
Your technology or IP alone provides the gold standard for your industry
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